Arrived this cold and snowy morning, straight from the US - the Fluxamasynth, by Shawn Wallace. As it's a pretty new device, there's not a great deal of user experiences out there, but it's essentially a Freeduino: programmable using the arduino interface, and can be controlled by an arduino micro-controller, such as a photoresistor etc. This may help getting me some standalone non-linear sounds that can be generated by outside activity. From the Modern Device website:
a robust synthesizer that can be completely controlled by the on-board Arduino-compatible microcontroller. With effects even. The Fluxamasynth is based on Atmel's ATSAM2195 single-chip MIDI sound system, which is part of their Dream Sound Synthesis line of programmable ICs.
- 14 bits of pitch bend range
- Access to fine and coarse tuning in cents
- Access to low level wavetable parameters
- Stereo line level output
- Master volume and per-channel volume control
- 4-band Equalizer
- Chorus, flange, delay effects
- 8 Reverb effects
- Spatial effects
[Edit - MatrixSynth have reposted this on their website, so hopefully we should get some more users out there! Since they posted my image it is showing as 'currently unavailable', so maybe everyone went out and bought one!]
Also I have the Arduino Mega 2560, and an mp3 shield, MP3 Trigger v2 from sparkfun. You are able to trigger 18 tracks separately, stored on a flash card, so for example you could have one input triggering one track, and another input or a change will trigger another one. If connected to a computer, you can have up to 256 triggers.
Imagine, for example, having 256 'phonetic' sounds, or the same sounds but with different timbres, which are triggered according to the environment. You would have a talking thing. The thing I will need to test is how quick it is able to do this, as I would need pretty low-latency. But it looks pretty promising so far.
I got an arduino mega to allow for larger number of digital pins.
It still surprises me how small these things are..
Imagine, for example, having 256 'phonetic' sounds, or the same sounds but with different timbres, which are triggered according to the environment. You would have a talking thing. The thing I will need to test is how quick it is able to do this, as I would need pretty low-latency. But it looks pretty promising so far.
I got an arduino mega to allow for larger number of digital pins.
It still surprises me how small these things are..